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Devlog
- June 07, 2024 by KorbohneD#incremental, #idle, #resource-management, #bugfixesSome quick fixes to the main complaints. This list is not exhaustive, and there are probably more things that I forgot I did: Added a new button on the end screen for going back straight into the game... Continue reading
- May 25, 2024 by KorbohneD#2D, #Clicker, #Idle, #Incremental, #Management, #resource-management, #Singleplayer, #Story Rich, #upgradesThe game is finally finished after over a year of on-off development. The changes from the last version are too big to number. It is about 13 hours of active play... Continue reading
- July 13, 2023 by KorbohneD#2D, #Clicker, #Idle, #Incremental, #Management, #resource-management, #Singleplayer, #Story Rich, #upgrades- Fixed Sound & Music Slider Bug - Fixed Palette correctly changing Resource Icons - Added Manual Save Feature - Added Autosaves every 10 min - Added a Reset Game Option in Options Menu + Reset confir... Continue reading
- July 10, 2023 by KorbohneD#2D, #Clicker, #Idle, #Incremental, #Management, #resource-management, #Singleplayer, #Story Rich, #upgradesChangelog v0_2 - Instead of holding the button, the actions can now toggled off and on. Just one at a time can be on manually though. - Completely reworked the game progression, along with balancing a... Continue reading
- May 15, 2023 by KorbohneD#2D, #Clicker, #Idle, #Incremental, #Management, #resource-management, #Singleplayer, #Story Rich, #upgradesChangelog v0_1 - Implemented different Graphics, various Designs and a Color Scheme - Added Icons for Resources for easier discerning - Added Flavor Text, Images and Levels to Delving - Updated variou... Continue reading