Second Release Patch v1.2
Immortality Factory » Devlog
Thank you all for 13.000 browser plays already! I would have never thought that this little game would garner so much attention. I quickly prepared a couple more fixes and added some more Qol:
- Fixed a bug introduced in the previous patch. Buying a machine would sometimes not remove enough resources from your factory
- Fixed a bug where the storage update needed a restart to actually increase storage capacity of vaults.
- Rewrote the machine description, changing process time to be less confusing
- Changed game presentation, allowing better scaling in browser (press F11 for fullscreen) and also fullscreen switching for the windows version. Checked different resolution to make sure it works in most this time. (If it still doesn’t for you, please tell.)
- Inserting coins back into the market is now 10 times faster then selling stuff.
- Menus now open already on hover, no need to click anymore.
- If you now do click on a menu it will instead stay open until you click on it again.
- Splitters and Mergers now show the items they are currently holding in each slot.
- Whenever you can fully buy a machine, it shows a small preview of the machine you are about you buy.
I still have some stuff on my todo-list, so there will probably come another patch these days. But take a while more, I need to rest too. : D
Files
Immortality _windows v1_2.zip 4.5 MB
3 days ago
Immortality HTML v1_2.zip 889 kB
3 days ago
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Immortality Factory
Incremental Game about Automation of Magical Processes
Status | Released |
Author | KorbohneD |
Genre | Simulation |
Tags | Automation, Clicker, Economy, Idle, Incremental, Management, Mouse only, Pixel Art, Sandbox, upgrades |
Languages | English |
More posts
- Emergency Patch v1.33 days ago
- Quick and Dirty Release Patch v1.14 days ago
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